more like sacrifices must not be made
Sacrifice your friends to move forwards!
Glark, Steve, Bonny-chan, Noruto et Hodur were fighting against the evil Lord Druksor.
But suddently, they wake up in a strange and ominous place...
If they want to resume their fight against evil, they must get of here, and quick!
But Glark, the leader of the team, may have to take drastic actions to once again see the light of day...
Alternate control between five characters in this puzzle-platformer.
Choose wich character to sacrifice to overcome the obstacles in your way!
In each level, guide the characters towards the exit.
Some can die on the way, but as long as the leader (Glark) reaches the exit, you can access the next level.
But be careful, if you decide to go to the next level, any character who didn’t enter the exit will be left behind.
- Move - A and D or Q and D
- Jump - W or Z
- Step down - S
- Change character - SPACE
- Restart level - R
- Reset game - T
This game was made in 72 hours for the Ludum Dare 43.
Log in with itch.io to leave a comment.
I managed to keep everyone alive! I really like how that's a feature if you want to save everyone. I really enjoyed the characters and the puzzles were just tricky enough to be enjoyable. Plus, the level design was very cool and I love the effect on the torches. Really good game!
Very Fast Walkthrough to NOT SACRIFICE anyone! :3 [ With time stamp ]
Hope this helps!
i did it with all people LOL
is it even possible to make it past the third level TnT
yeah, just use the naruto guy and hold the jump button to get to the button, it's possible to the game with everyone alive
this was so awesome! thanks!
Very good game! Glad I played before reading the comments. Thanks so much for making this!
I was so ready to sacrifice everyone.
BELIEVE IT! NO ONE LEFT BEHIND! Sasuke would be very proud :)
Now THAT was some pretty necessary evil.
WHY IS THIS SO HARD
Good, i couldn't solve one level in particular myself so i had to look it up. Fun characters, they all have different personalities and meanings in the game, some are heavy, small, jump high, are fast. Love how the actual unnecessary evil is how the game says sacrifices must be made even though you shouldn't actually sacrifice anything in the game. It blends 3D in 2D. Nice.
if i restart level or game during dialogue sequence. the dialogue will remain after, and cause the game to freeze
Really good job with the subtle differences in platforming abilities between characters. It made the game fun to play through a second time when realizing that you can save everyone!
Thank you for the superb game... yes we killed them over and over :D
Loved this game! Great idea! Wish it was longer!!! Any plans to expound on this game and idea?
gu gem, buttt level three seem a bit buggy
Solid game, well-made.
This is a very good game, especially for a game made in 72 hours, but it reminds me of BFDI 5b. I even used some techniques from that game like grab boosting (grabbing your friend, throwing him, switching to your friend, grabbing yourself, throwing, switching to yourself, then repeat)
Friendships wins again. Great work with it, had fun solving the puzzles. :)